Satin Justice: Villain mostly complete
After the building the background in the last post, I moved on to creating the rest of the scene elements. I had already built the villain’s head ; now he needed a body. I tried a slightly different approach for this piece of the project. Instead of going all the way back to drawing board and creating tighter sketch with pencil, I went straight into Illustrator and drew a rough using the pencil tool.

Here’s the original sketch, for reference:

I built the geometry for the body elements directly over the rough pencil, using gray tones to help me flesh out the big blocks of color.

Here he is, all finished. I warmed up the colors a bit, so he’ll match the background I built. I kinda liked the gray tones, so he stayed pretty close to that palette.

Here he is in the environment, with a little cigarette smoke added.



So since I’m headed toward a little 70s vibe, I wanted to try and make the image look a little dated, like it would like on an old TV. So I blurred the image, then placed a copy of the image on top of itself, skewed just a little to the right, to give it a little bit of that bad TV reception look. Click on the image to see a high-res version.
Here’s a slight alternate with a little more distortion. I put some vertical hold bars in there.









