nsb  Ancient Internet.

August 28, 2011.

Why did civilizations start farming? The odds were heavily stacked against growing crops in the early days. It was far easier to throw a harpoon and feed your tribe for a week, or pick some berries on a nearby shrub and take the afternoon off. Plus those nondomesticated veggies tasted like total crap.

The answer is that hunter-gatherers are in truth just like us. They’re competitive, they’re status-hungry, and, above all, they’re individuals. In those hunter-gatherer societies that are proto-agricultural, the clusters of cultivated wild foods aren’t typically community property; usually they are owned by a particular family…that dispenses the harvest as it sees fit.

[...] A household might “give” food to a nearby neighbor, with a view to future reciprocation. [...] And families chronically in a position to “give” enjoyed chronically high status, like philanthropists.

—Robert Wright, Nonzero.

Reading this makes all the free stuff on the internet make a lot more sense.

Previously on nsb:

2012.
Dealing With Civilians.
How to Make Things.
Shmoozing.
Haunted Castle.
Communication Arts.
2011.
NPR Digital T-Shirt.
Gnostica.
How It Works.
Logos are Overrated.
Infinite Player.
Deep Delmarva.
Quiet Corners.
Primordial Tumblers.
NPR Google TV Launch.
Never Saying Thank You.
Cutting Up An Ox.
Gothic Minimalism.
Designing Fire Hoses.
Ancient Internet.
Site Reboot.
Elegance.
Apple Likes Us.
High on Paper Prototyping.
2010.
Falmouth.
My Famous Wife.