nsb  Creative Development.

None of these materials accurately resemble the finished product (even though it’s not done!), but they hopefully provide some insight into my creative process. Links will be shared as they become available.

Mock Transcipts.

I wrote some snippets of key game sequences. Some were to get the hang of the tone, like these:

Others helped me sketch out how to choreograph the construction of the scene when it came to build time, like these:

Other Materials.

Previously on nsb:

2012.
Dealing With Civilians.
How to Make Things.
Shmoozing.
Haunted Castle.
Communication Arts.
2011.
NPR Digital T-Shirt.
Gnostica.
How It Works.
Logos are Overrated.
Infinite Player.
Deep Delmarva.
Quiet Corners.
Primordial Tumblers.
NPR Google TV Launch.
Never Saying Thank You.
Cutting Up An Ox.
Gothic Minimalism.
Designing Fire Hoses.
Ancient Internet.
Site Reboot.
Elegance.
Apple Likes Us.
High on Paper Prototyping.
2010.
Falmouth.
My Famous Wife.